﻿namespace SERFLITEMAX20.Viewer
{
    using Microsoft.DirectX.Direct3D;
    using System;

    internal class ViewObjectContext
    {
        internal clsDisplayItem di = null;
        internal string name = null;
        internal int noVertexs = 2;
        internal ViewObject obj = null;
        internal bool rotate = false;
        internal VertexBuffer vBuffer = null;
        internal bool visible = true;
    }
}

